While Bungie is still hard at work on one of the biggest patches for Destiny yet, they are slowly revealing the component parts of the upcoming update. We know the patch will fix the heavy ammo bug that has been plaguing high level players since launch, and it will also add a reputation panel to the menu , but the hope was that there is still more in the pipeline. Starting after update 1. That means no matter if the player is in a fireteam of two or flying solo, they will be matched up with additional players.
Destiny 2 once again doesn't have matchmaking for non-Raid content
No matchmaking for weekly heroic strike - Fiona Dobson's Crossdressing Blog.
Many Destiny players made their voices heard regarding the difficulty of finding fellow Guardians to join their fireteams for the weekly events and raids, resorting to outside resources such as Reddit and DestinyLFG. In the most recent patch , in addition to a few long overdue bug fixes , Bungie brought matchmaking to the Weekly Heroic Strike. As there's always two sides to every situation, there's no shortage of high level players grumbling about the inability to solo the Weekly Heroic Strike post-patch. Some gamers enjoy the challenge, and prefer being in control of the strike without anyone tagging along. Now, anytime a player initiates a Weekly Heroic Strike and they don't already have a full fireteam, the game will automatically team them up with two other Guardians.
Strike is a cooperative mode featured in Destiny. Strikes represent a middle ground in PvE content between Story missions and Raids in terms of length and difficulty, and are optimized for a fireteam of three players. Usually, Strikes are composed of a linear series of enemy encounters which may or may not include a mini-boss, culminating in a battle against one or more bosses supported by additional enemies.